Nvidia’s Q2 revenues were 5.7% up on Q1 at $1.02bn for a profit of $151.6m up from the $135.2m net profit of Q1. Gross margin was 52%.
For Q3, the company is looking for a 3-4% increase in sales to $1.06-$1.08bn which will include, for the first time, revenue contributed by Icera which Nvidia bought in June for $367m.
"The future of computing is mobile and visual,” said Nvidia’s CEO Jen-Hsun Huang, “with Tegra's momentum and our growing GPU businesses, we are ideally positioned to lead the industry forward."
GPUs accounted for revenues of $638.5m. The fastest growing segment was consumer which has the Tegra applications processors and which saw 36.8% sales growth to reach to $167.7 million. The remainder of the revenues came from the ‘professional solutions’ group.
Desktop GPUs sank while notebook GPUs rose. . "Consumer demand for notebooks powered by our GeForce GPU, with its unique Optimus technology, resulted in record revenue for these products,” said Huang.