« An Engineer in Wonderland - Arduino and brake lights | Main | Q5 Interview - Jon Treanor, Conduit Partners »

Debugging FPGA designs

Check out an interesting feature article we have just uploaded, regarding FPGA designs - Debugging FPGA designs harder than you think

The main points to note are:

  • Issues that arise during FPGA debugging include the quality of RTL (register-transfer-level) code, the quality of the IP (intellectual property), the quality of results from the synthesis engine, and the quality of results from the place-and-route engines.
  • It's common in FPGA IP to use two representations - one for high-level simulation and the other for the actual implementation.
  • IP models you use for simulation may differ in significant ways from the corresponding models the place-and-route software uses.
The article begins:
In the not-so-distant past, the question used to be, "Can you do that task in an FPGA?" With the advent of modern FPGA devices, however, the question has become, "Why wouldn't you use an FPGA?"
Read the full article >>
Share |

TrackBack

TrackBack URL for this entry:
http://www.electronicsweekly.com/cgi-bin/mt/mt-tb.cgi/72128

Post a comment

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)

About

This page contains a single entry from the blog posted on November 12, 2009 2:56 PM.

The previous post in this blog was An Engineer in Wonderland - Arduino and brake lights.

The next post in this blog is Q5 Interview - Jon Treanor, Conduit Partners.

More posts can be found on the main index page or by looking through the archives.

Archives

Powered by
Movable Type 4.37