Programming MOOC uses Android to build mobile game

Don’t know if MOOCs have caught your eye (massive open online course) but these free-to-take course modules are run by proper universities and seem a rather interesting and positive development for online learning…

MOOC - Univerity of Reading's course "Begin programming: build your first mobile game"

MOOC – University of Reading’s course “Begin programming: build your first mobile game”

Which is a long preamble to flag the fact that the University of Reading’s course “Begin programming: build your first mobile game” has just started this last week and so it’s still not too late to jump onboard.

“Learn the basics of Java programming by developing a simple mobile game that you can run on your computer, Android phone, or tablet,” it promises.

The course is run by FutureLearn, and is described thus:

Whether you’re a complete newcomer to programming, or have some basic skills, this course provides a challenging but fun way to start programming in Java. Over seven weeks we will introduce the basic constructs that are used in many programming languages and help you to put this knowledge into practice by changing the game code we have provided. You’ll have the freedom to create a game that’s unique to you, with support from the community and educators if you get stuck. You’ll learn how to create algorithms to solve problems and translate these into code, using the same tools as industry professionals worldwide.

The course will combine video introductions, on-screen examples, downloadable guides, articles and discussions to help you understand the principles behind computer programs and the building blocks that are used to create them. Multiple choice quizzes will help you to check your understanding, while exercises each week will show you how to use your new skills to improve your game. Expert guidance from staff at the School of Systems Engineering at the University of Reading, UK, will help to support you as you learn more about the exciting world of programming.

It runs for seven weeks and is estimated to take three hours per week to complete the sub-modules.

Week One is comprised of these steps:

  • 1.1 Welcome to week 1 (video)
  • 1.2 What is programming? (article)
  • 1.3 How to use FutureLearn (video)
  • 1.4 Why do we need special software? (article)
  • 1.5 Download and install the JDK (article)
  • 1.6 Download and install the Android SDK (article)
  • 1.7 Download the game framework (article)
  • 1.8 Setting up the IDE (video)
  • 1.9 Running the game in the emulator (video)
  • 1.10 Alternative introduction to the IDE (video)

The course is run by Karsten Øster Lundqvist who teaches programming in the School of Systems Engineering at the University of Reading.

Read more information »

These MOOCs could be good for your CV!

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