Arduino powers remote chess moves in (almost) real time

There may be many things you could do with a robotic arm capable of moving in two dimensions, but how about using Arduino to provide the physical moves of a remote chess game?

Arduino chess

You make a move on your board and the system wirelessly transmits the info for the corresponding to move to take place on your opponent’s board. They make a move, and you see the piece move on your own board…

FunGowRightNow12 has documented the Wireless Arduino Powered Chess project on YouTube:

Our goal is to allow people to connect and play board games with each other from anywhere in the world. By combing a physical board with modern technology, we hope to bring a more interpersonal experience that is not achieved through a computer screen. See our other videos for a look inside the system and how moves such as castling and en passant are handled.

A view of the device’s insides:

httpv://youtu.be/XCp4M08IWnA

 

But chess isn’t draughts, there are lots of weird and wonderful moves and exceptions (en passant, castling, illegal moves). How are these handled?

httpv://youtu.be/EIFnSxEvxBM

 

Time to see the system in full, game glory: (I like it when a taken piece makes its own humble way to the sidelines, on the remote board!)

httpv://youtu.be/dX37LFv8jWY

 

Impressive stuff!

You know, it kinda reminds me of Ol’ El Ajedrecista (“The Chess player”) – see El Ajedrecista, the first (chess playing) computer game

[Via Technabob]

 


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