Thanks to Sue P for flagging this one – Still Life art brought full-tilt into the twenty-first century! Make sure you check out the video below.
It’s the work of Seattle-based artist Scott Garner, who has done the hard work behind a simple idea – a “Still life” picture where the subject moves in line with the orientation of the frame. Tip it up and things slide/fall over!
This framed TV is hung on a rotating mount so that it swivels from side to side. A motion sensor is hooked to the back of the TV. As the screen moves, the tilt data is fed into a computer.The computer, in turn, runs a video game engine from Unity 3D that Garner programmed so that it moves all the objects in the digital scene as they would in real life.
Describing some of the technology behind the art work, Scott himself writes:
On the hardware side is a custom-framed television connected to a rotating mount from Ergomart. Attached to the back of the television is a spatial sensor from Phidgets, makers of fine USB sensors. On the software side is a simple C application to communicate with the sensor and feed the data to a Unity 3D scene. The scene itself consists of a camera tied to the sensor data with all lights and objects parented to it so they rotate in unison.