Good ideas with bad execution, or good execution of what should be bad ideas - an analysis of inferior, off-beat or malfunctioning products, and how other people's failures can help us design better stuff.
Can we make that drive any steeper?
To continue our new series, Don’t Get The Builders In, here are a couple more examples of how-not-to…
As Chandler Bing might say – Could this drive be any steeper?
I also like the Escher-inspired staircase below. Does it go up or down? Or neither, but meeting in the middle?