In 1984, Orwell foretold that degraded televideo audiences of the future would cheer scenes of violence.
In 2011, a proposed California law banning the sale of violent video games to minors was blocked by the US Supreme Court.
Surprisingly the consensus, even PC, position seems to be that violent videos don’t encourage real-world violence.
Or maybe an industry with over $100 billion in annual sales has persuaded enough experts to assert, with sufficient plausibility, that there is no connection.
It’s a strength of President Trump that he doesn’t do PC and he doesn’t need lobbyists’ money.
And he seems to be taking the common-sense view that violent videos breed real-world violence.
“I look at some of the things he’s watching, and I say, how is that possible?” Trump says about his 11 year-old son’s viewing habits.
Yesterday Trump met with representatives of the video industry.
“Numerous authorities and reputable scientific studies have found no connection between games and real-life violence,” said a weaselly statement from the Entertainment Software Association of Canada ahead of yesterday’s meeting.
So video makers blame shootings on the availability of guns, the NRA blames shootings on the lack of mental-health checks for gun-buyers and the law says that tens of billions of dollars spent on violent videos every year have no effect on young minds.
And a couple of thousand years ago, St Tim observed that money is the root of all evil.