Ultrahaptics’ technology creates the sense of touch in mid-air by using arrays of ultrasonic transducers to project haptic feedback directly onto users’ hands.
The technology is used in applications ranging from controls to immersive environments. In automotive infotainment, controls are made safer and more intuitive by combining gesture-recognition technology and mid-air haptic feedback.
For immersive technologies, such as AR and VR in consumer, enterprise and location-based entertainment products, haptics creates a stronger sense of presence by adding tactile sensations to complement advanced audio and visual stimuli. Ultrahaptics licenses its technology to customers worldwide.
The STRATOS Platform features the company’s patented Time Point Streaming (TPS) technology. With a faster refresh rate, this technology enables the creation of more complex haptic sensations suitable for the rendering of 3D objects. In the STRATOS platform, the Time Point Streaming algorithms are fully embedded in an FPGA solver, reducing CPU load and allowing easier integration and lower manufacturing costs for the company’s customers.
The architecture is also scalable, supporting arrays of up to 2048 transducers, which enables customers to build larger interaction zones.
“It’s fantastic to bring our most advanced technology to a scalable, production-ready, embedded solution, and to be able to share this with the world,” says Ultrahaptics vp Robert Blenkinsop, “there are so many applications for this technology, and I’m very excited to see what our customers will create with it. I’m immensely proud of the technological leaps we’ve made in bringing STRATOS to market, and I’m looking forward to launching new products on the platform in the next few months, including reference designs for multiple applications.”